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Mesh uploads sideways and has a human attached to it


Maradyne Andel
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Did you try pointing your avatar facing away from the origin in the Z axis (I think it's Z anyway) before you saved/uploaded it?

I'm not a mesh designer, but from my limited experience using mesh, I know that the direction you face your creations in the 3D software affects how it comes out in SL.

And SL often has different orientation of axis than the 3D software. In my 3D software the Y axis is up, whereas in SL the Z is up....

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