Sae Luan Posted September 21, 2011 Share Posted September 21, 2011 I understand and have found tutorials on rigging the clothing meshes I create to bring them into SL, but I don't understand what this weight thing is all about? Is this something that happens when I'm rigging the clothing in Maya, or something I select upon upload into Second Life? I haven't actually created any clothing meshes yet and brought them in because I tend to like to understand what I'm doing before I actually do it lol. Thanks for any information. Link to comment Share on other sites More sharing options...
DanielRavenNest Noe Posted September 21, 2011 Share Posted September 21, 2011 First you create your clothing mesh. Then you add the bone skeleton. Finally you need to tell the 3D software which bone each vertex of your mesh needs to follow. In the middle of a limb, it's easy - it follows just that bone. At joints it's more complicated. You need to follow two or more neaby bones to get a smooth bend. That's what weighting is, telling the software how much to follow one bone vs another. The weights need to add up to 1.0 or 100% in total. Those weights get exported in the Collada .dae file, and uploaded into SL. You need to check the "skin weights" box on the 3rd tab of the upload window to have it use the data. Once in SL, your clothing will then follow the movements of the avatar bones as they animate, according to the weights you assigned. 1 Link to comment Share on other sites More sharing options...
Marielle Caerndow Posted September 21, 2011 Share Posted September 21, 2011 First you have to create the skin-weights in Maya, so that your mesh follows the skeleton movement (still in Maya). Like in this video from Autodesk: Afer all looks good in Maya, you just tell the SL-uploader to include the skin-weighs. 1 Link to comment Share on other sites More sharing options...
Sae Luan Posted September 21, 2011 Author Share Posted September 21, 2011 Thank You for your help Link to comment Share on other sites More sharing options...
Nalates Urriah Posted September 22, 2011 Share Posted September 22, 2011 You'll find more tutorials under the topic of vertex weight painting. YouTube is your friend. Unfortunately you have to dig through lots of grabbage. If you find a great tutorial for Maya weight painting, come back and share it. Link to comment Share on other sites More sharing options...
Sae Luan Posted September 23, 2011 Author Share Posted September 23, 2011 I'll be sure to do that Link to comment Share on other sites More sharing options...
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