Lorilana Posted September 8, 2014 Share Posted September 8, 2014 Hello everyone, I have a quick question regarding the rigging of mesh boots. When I import these into SL after rigging them, they poke through the floor. I tried to fix this with a shoe base but this only deforms the boots. So how does one properly rig them? do you have to have the boots sticking out beneath the y=0 (or z=0 in SL) plane (like I have in the picture), or does one have to rotate the joints to match the angle of the toes? I have also tried dragging the entire skeleton and boots up into the air so they don't stick out beneath, but the same thing happens. I am sorry if this is a stupid question, I don't have that much rigging experience, and this is my first rigged item to put in SL.Here's a link to what I got so far (i couldnt figure out how to add an image to a post):http://i.imgur.com/OD0QhCf.pngI hope you guys can give me some tips,- Lori Link to comment Share on other sites More sharing options...
jordanit0 Posted September 8, 2014 Share Posted September 8, 2014 I'm guessing you are doing it as fitted mesh (using the new cbones) if the boot is deforming when using a shoe base. If so you can try and removing the cbone weights for the R_FOOT and L_FOOT. That may solve the problem of not being able to use a shoe base. Ive never tried making a fitted mesh shoe so I'm not sure if you could do anything else. I just do normal rigging and use a shoe base if need be. Oh you could set the avatar hover to 51. I sometimes have to get people to do this for some of my very high platforms. Other than those ideas I dunno what else to suggest I'm sure someone else will chime in with more ideas. Link to comment Share on other sites More sharing options...
Lorilana Posted September 11, 2014 Author Share Posted September 11, 2014 hey there, Thank you very much, the boots work perfectly now I did not know about the R_FOOT and L_FOOT. I removed the weights for them and it worked Another thing learned, yay! - Lori Link to comment Share on other sites More sharing options...
jordanit0 Posted September 11, 2014 Share Posted September 11, 2014 Great . Im glad you got it to work. Link to comment Share on other sites More sharing options...
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