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How do I use a shadowmap with mesh?


Innula Zenovka
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I am completely new to this, so please bear with me.

I have recently bought a full-perms mesh door and frame, which comes with shadowmaps for each component (door, frame and door-handle).

I would like, if possible, to work some magic in Photoshop (or Gimp, if it's easier) to apply wood and metal fills, as appropriate, without losing the shading provided by the shadowmap.   I understand how to turn wood and metal into custom patterns to fill selections with, but I 'm not at all sure where I go from there.

Where do I start?  Is there an online tutorial somewhere that would explain things.   

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some AO or shadow maps are easier to work with than others. how to get them to work best will depend on how they are made, they can be created in a few ways and suppliers usually forget to tell you how they made them.

a popular way to use them - make the shadow map your topmost layer, then experiment with blending modes until it achieves the effect you want. "multiply", "add", "soft light" are some common starting points that work well. depending on the map texture, you also may need to reduce the opacity.

 
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