Olive Cvercko Posted September 3, 2012 Share Posted September 3, 2012 Hi there. My problem is rigging hair in maya. Altough I get a very nice and smooth look when my avatar moves, with some hard poses (like looking back over my shoulder) hair penetrates into my head.So I removed the neck influence from the hair and penetration problem is solved but this time I lost that smooth look when avatar movesCan someone help me about this please? I think I'm wrong about which joint influences which part of the hair and how much. Link to comment Share on other sites More sharing options...
Nalates Urriah Posted September 4, 2012 Share Posted September 4, 2012 The problem can be mitigated with weight painting changes. It is possible to balance the amount movement a specific part of the hair has between the head and neck. Specific parts of the hair can be set to move with just the head, other parts to move as a blend of head and neck movement, and other parts with just the neck. Link to comment Share on other sites More sharing options...
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