06-21-2012 05:25 PM
Is there any good way to export skinned model from MAYA to blender including skin weight?
I learned that Blender can import FBX and Collada, but when I tried, all skin weight information were lost or corrupted...
Exported FBX and Collada file were able to open with MAYA no problem.
06-21-2012 05:36 PM
The Blender 2.64 Collada Importer will be able to import rigged objects, but it is still very preliminary and some object features might be incorrect or even broken. But we are working on that and we expect that the Collada import will work reasonably well starting with Blender 2.65
Please feel free to report any issues with the Import to the blender bug tracker. That will help us to solve the issues faster.
For FBX i can not tell.