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Exporting SL Avatar (With Attachements) to a 3D program (Such as Blender)


Game Wylder
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Min's answer is not all that accurate. The real answer is: It depends...

First, you can export your avatar IF;

  1. Your shape is full perm or you made it
  2. Your skin is full perm or you made it
  3. Attachments are the same, but prims other than mesh are techincally described as parametric primitives. That means the vertices list is built into the viewer and the prim is actually only a set of values that tell the viewer how to shape the primitive. There is no 'thng' other than settings that can be exported. So, you have to have a program to convert those primitives to something Blender can use.
  4. Mesh attachments are mostly never exported. The creator of them made them in Blender and has no need to export the item from SL. So, there is no built in export feature for mesh, AFAIK.

Exporting your avatar body is a matter of exporting the shape settings, just like it is for other SL primitives/prims. There are a number of gotchas taht go with that process.. See: http://blog.nalates.net/2013/04/23/second-life-shape-export/

There are various tools to help with exporting things from SL.

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Nalates Urriah wrote:

 

Attachments are the same, but prims other than mesh are techincally described as parametric primitives. That means the vertices list is built into the viewer and the prim is actually only a set of values that tell the viewer how to shape the primitive. There is no 'thng' other than settings that can be exported. So, you have to have a program to convert those primitives to something Blender can use.

. . . . .

There are various tools to help with exporting things from SL.

For example, Firestorm (4.6.7) can export prims to collada file; which file will open in Blender perfectly. I tested this functionality with a simple prim house. The whole thing opened in Blender, nothing was missing.

How to export?

Select prim or prims, then from the Firestorm menu: "Build, Object, Save as, Collada".

Naturally the prims must be own creations.

 

PS

(Nalates, I guess you knew this already. I just posted this as a general info for those who did not know.) :smileywink:

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