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Digitigrade Leg Stretching Problem


Nymoo
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Heya

After a while of googling I've managed to figure out how to successfuly rig a seperate mesh to a custom avatar. However, I encountered a problem: 

http://gyazo.com/f85bdd1bb7154c38da0567f4a05caf75

About half of the raptor claw, on the foot, stretches dramatically, and it appears to follow the other foot/leg when walking.

This is how it looks like in Blender:

http://gyazo.com/0cc1f9378f52d4e0703dfd6490e12799

Perhaps it gets sliced down the Y axis? Perhaps the raptor claw is way out of the boundaries? I'd appreciate any help, thank you!

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