FernandaCassia Posted January 23, 2015 Share Posted January 23, 2015 Hello, someone could tell me how to fix this bug .. Whenever care clothing in mesh to the second life, the face of the avatar just getting weird. Note. I use the blender to place the skeleton in clothes ... use the skeleton: http://blog.machinimatrix.org/avatar-workbench/workbench-271.blend Blender 2.71select all > ctrl + p> with automatic weights I export SL + OpenSim (rigged) > dae Link to comment Share on other sites More sharing options...
Medhue Simoni Posted January 25, 2015 Share Posted January 25, 2015 More info please, if you want help. First off, why would you select all? You select the mesh you want to export, and the armature to export with, then you export it as a dae. 1 Link to comment Share on other sites More sharing options...
Scooter Hollow Posted January 26, 2015 Share Posted January 26, 2015 It'd be great if rigging mesh was as simple as a one-button click, 'parent with automatic weights', and boom, done, but it really, really isn't. That's just the first step, it's almost guaranteed that you'll have to manually clean up the weights yourself before it's usable. You've probably got your face rigged to your eyeballs or something. 1 Link to comment Share on other sites More sharing options...
FernandaCassia Posted January 27, 2015 Author Share Posted January 27, 2015 Hello, I follow the following steps: Maybe that's because my avatar uses mesh eyes ... and it is precisely that they are bulging ... is to fix it? ----- eye images before and after wearing the mesh, note: skins are different, because I was experiencing some demos of a store. Link to comment Share on other sites More sharing options...
Gaia Clary Posted January 27, 2015 Share Posted January 27, 2015 just curious: From the screenshot it looks like you have installed Avastar. But you try to use the workbench. Is there a particular reason for that? Does Avastar fail at some point for you? Avastar handles the eye socket issue... 1 Link to comment Share on other sites More sharing options...
FernandaCassia Posted January 28, 2015 Author Share Posted January 28, 2015 Hello, I have the Avastar, however when I export it through continues with the same error ... I saw on the website that has the option: With Eye Bones, but do not know how to configure it Link to comment Share on other sites More sharing options...
Gaia Clary Posted January 28, 2015 Share Posted January 28, 2015 You could open a ticket at http://blog.machinimatrix.org/tickets/ then we will take a look at your issue. 1 Link to comment Share on other sites More sharing options...
FernandaCassia Posted January 29, 2015 Author Share Posted January 29, 2015 ok, open a ticket there, thank you Link to comment Share on other sites More sharing options...
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