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3dsmax 2015 - is SL ready?


Psistorm Voxel
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I've recently obtained max 2015, currently I'm still working with max 2011. I've been hoping to transition to the newer versio some time soon now to enjoy a better UI and performance among various other niceties - and for the sake of not having two installs of max laying around.

I only found little to no comments or talk about it, so I'll ask directly. How compatible is SL with max 2015? Can I still import meshes, more importantly rigged ones? Do I need to observe any magic rules with old collada export plugins or somesuch? The wiki only talks about 2013 and older, so it's of little help here.

So any input from fellow max 2015 users would be appreciated.

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