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Case Study: Loyalist College Massively Improves Test Scores and Training Outcomes Using Second Life

by Linden on ‎07-10-2009 10:22 AM

loyalist.jpg

Border security is a high priority for national security—regardless of which country in the world you reside in. And, when it comes to border security, we all rely on our border guards to keep us safe. But, put yourself in the shoes of a new border guard for a moment. It’s a tough job. You need to be ready to respond to a wide variety of potential scenarios—from the predictable to the hard to imagine. And, if you misread, or incorrectly handle a situation, the consequences can be dire. Ok, now you’re feeling a hefty weight of responsibility and you need help to get up to speed in your new role. Not to worry. Loyalist College, near Toronto, Ontario in Canada, can help.

In this new case study, entitled, “Virtual World Simulation Training Prepares Real Guards on the US-Canadian Border: Loyalist College i...,” we explore how training simulations in Second Life directly result in improved test scores and directly apply to real-world on-the-job performance. The real result? A safer border.

The executive summary reads, “Before September 11, 2001, Customs and Immigration students at Loyalist College spent three weeks closely tailing professional border guards to experience the daily routine of their future job. In a post-911 environment however, this was no longer allowed. Training suffered until the Director of Educational Technology at Loyalist College catalyzed a virtual border crossing simulation in Second Life for Loyalist students. The amazing results of the training and simulation program have led to significantly improved grades on students’ critical skills tests, taking scores from a 56% success in 2007, to 95% at the end of 2008 after the simulation was instituted. The success of the program has encouraged over 650 students and eight faculty to explore Second Life for mixed purposes.  It has also generated enough interest and demand from other learning institutions that Loyalist established a Virtual Design Centre that employs former students with Second Life classroom experience to develop new virtual learning environments.”

So, what makes training in Second Life so effective? It’s a sense of presence. You actually feel like you’re in a “real” environment when you are in a virtual world, despite the fact that you’re physically sitting at a desk in front of a computer. Kathryn deGast-Kennedy, Professor and the Coordinator of the Customs Border Services Program at Loyalist College puts it well. She says, “Even though I have been a Border Services Officer for 28 years, I felt the same level of anxiety in the virtual border crossing as I did 28 years earlier. That experience made me a believer that working within Second Life was as real as it could get.”

And, these simulated training environments not only open doors to more innovative and engaging learning, but also produce impressive results. “Second Life is amazing and unprecedented,” said Ken Hudson, Managing Director, Virtual World Design Center at Loyalist College. He continued, “No single technological addition has ever impacted grades at the college in such a positive way. The affordable tools of Second Life allowed us to explore potential applications for education.  Loyalist College believes strongly that were it not for Second Life, we would not be involved in virtual worlds whatsoever. The learning in these spaces is amazing, and when we are working with 30% increases in success, there is nothing more memorable than that.”

To learn more, check out this video on YouTube, read this article on the program in the Journal of Virtual Worlds Research, or download our case study PDF.

Ok, now you can take your border patrol shoes off and rest assured that higher test scores—due to Loyalist College’s program in Second Life—have helped improve border security.

Comments
by Honored Resident Gordon Wendt on ‎07-10-2009 12:27 PM

Surprising that they have to train them, if I remember my recent history correctly all the drugs, guns, and bombs that have been smuggled across the Canadian/US border have been from Canada to the US so the Canadians don't have much to worry about.

.

International politics aside it looks like a cool build and an interesting way to use SL.

by Honored Resident Tenshi Kawashima on ‎07-10-2009 02:53 PM

As a former (and future) Loyalist student, this is great to read!  I've always admired the college for their innovative thinking and great programs, but this really raises the bar.

Now, if only they could make accounting this interesting

by Resident Fearchar Enoch on ‎07-10-2009 04:40 PM

I'm sure they will make accounting that interesting. This kind of training is only the beginning.

by Member Wynochee LeShelle on ‎07-10-2009 06:02 PM

It would be funny, if a similar training for smugglers is somewhere available on the grid. Especially if the oppositional ambitions would have a chance to test sometimes their skills at each other.

by Resident Ruth Sandalwood on ‎07-10-2009 10:21 PM

I suppose I could respond to this any number of ways, but the one that is most important is also the most simplistic in a perfect world.

If all of the smuggling is going into the US, and as you say, not into Canada... it's obvious  that Canada has the better border guards.

A Proud Canadian.

by Honored Resident Erinyse Planer on ‎07-10-2009 10:55 PM

What LL is failing to tell people is that the simulators are only ONE of many methods used to up the scores.  There are an entire other set of factors as well.

For that reason and many others which any math major can site, it is an absolute fallacy to ever state based on one year alone that anything was a sure fire cause and success.  It could be next year that scores drop to 46%...

by Honored Resident Lena Franciosa on ‎07-11-2009 01:59 AM

French spelling mistake on the yellow signs, it's Voie fermée, not Voie fermés . Anyway, nice use of Second Life!

by New Resident Cappy Frantisek on ‎07-11-2009 07:02 AM

Exactally how I want my border patrol guards trained, with fake bullets! That'll make me sleep better at night!

by Member Moni Duettmann on ‎07-11-2009 08:07 AM

"Borders"  must be the the exact opposite of what Second Life was meant to be when Philip Rosedale was still running it. I can't believe this silly task of protecting real life borders is presented to us as some kind of achievement... I can't believe how SL is running in all kinds of wrong directions recently. It's so sad to see a great idea being run down by mediocre executives

by Honored Resident Ener Hax on ‎07-11-2009 08:51 AM

as a very proud Canadian myself, i think this is cool.  we have to make sure we allow the crossing of Canadian xmas trees into the US but not of poutine!

being from Quebec, i am very protective of our cultural things and poutine is distintively quebecois (and no, poutine is not something that belongs in Xindra!)  =)

on a serious note, nice job on using virtual worlds for this type of training.  and keep in mind, it's only part of the training, not the entire training

by Member Linda Brynner on ‎07-11-2009 12:02 PM

My RL experience travelling from the US into Canada and back as a EU resident ( 3x ) - i really rolled on the floor of laughter. The border patrol could hardly appreciate my laugh: LOL my car had some mud on it and i was to be report to a seperate desk to clean the car which i certainly did not for THAT ridiculity ! I asked the boys to do it... And i was free to go HAHAHAH.

Well, apart from the humor sometimes i do agree that simulation is an application for SL.

Earlier our Dutch Railways have tested the electronic travel card to be introduced in RL. Cool !!

by Member Tegg Bode on ‎07-11-2009 02:06 PM

Well if it works for them great, I can see many uses similar to this, like visualising new factory floorplan layouts etc.

Maybe they should put trainee security around Zindra's borders to try and keep the kids out

by Honored Resident Gumby Roffo on ‎07-11-2009 03:04 PM

Mmm a border crossing , changes vehicle to hover mode and skips through unabated. Or fills a bus with strippers on their way home from Zindra as a distraction while I,m driving the Timmies truck full of bootleg prims. 

by Honored Resident Ricardo Harris on ‎07-11-2009 05:04 PM

Can this be why our US borders are in the sorry state they're in? Incredible.

by Honored Resident Imago Aeon on ‎07-11-2009 09:11 PM

So... Using a simulator beats using hard experience? I should think that the students didn't pay attention. If you send them out with real border patrol officers then that would be a better experience all around. I don't see how a training simulation on a computer (SL is about as secure as an open cash register with no one around.) would be beat by field training. It would be like saying, "You know our military troops scored really high in this FPS simulator." And then you put them in to actual combat, and they fail once they realize that blood smells bad and dead bodies smell worse. *chuckles* But SL needs some good press so I suppose this is it. Huzzah for putting all adult content in the ghetto in order to try to get more schools to patch in to wonderland.

by Member SuezanneC Baskerville on ‎07-12-2009 11:34 AM

What a sad thing for virtual worlds to be used for.  For that matter, it's a sad thing for any resources to be used for such a purpose.

by Member Vivienne Schell on ‎07-12-2009 04:47 PM

They obviousy had no real region border there. If they had, half of their students would have been in orbit most of the time.

by New Resident Luke Termagant on ‎07-12-2009 08:01 PM

Canadians must be really desperate to improve border protection using simulations in Second Life. On the other hand - since rotten and corrupted U.S. government is totally incapable to protect its South borders with Mexico - ludicrous measurements have to be obviously implemented on North to prevent even bigger disaster.

by Recognized Resident Hanspeter Gelles on ‎07-12-2009 09:42 PM

What a sad thing for virtual worlds to be used for.  For that matter, it's a sad thing for any resources to be used for such a purpose.

It's ironic that the SL project, which began by opening to the world in a way that broke down artificial nationalistic borders between human populations, is now using the concept of border control to demonstrate its success.

For sure, segregation and separation is the way of the future in SL - the adult continent and the increasing number of red ban lines on the mainland being further examples of this. How sad.

Hans

by Member Moni Duettmann on ‎07-13-2009 12:51 AM

It's unbelievable to me, why someone would join a community platform designed for communication and then hide behind NO ENTRY lines. Seems a lot of people still mostly repeat real life thinking instead of opening up to to better opportunities.

by Member Tegg Bode on ‎07-13-2009 12:52 AM

Yep zoning is clearly purely a Segregational tool, it needs to be removed from RL too so we can have the freedom to build Farms, Kindergartens, Brothels, Houses, Office Towers and Chemical Plants side by side in any street.

by Member Moni Duettmann on ‎07-13-2009 12:53 AM

Totally with you, Suezanne!

by Member Linda Brynner on ‎07-13-2009 07:25 AM

Hmm, this report from LL seems to be a repetition of the same one ~ 1 year ago ?? Mmm

by Honored Resident robertltux McCallen on ‎07-13-2009 07:48 AM

personally i would be shocked and appalled if they didn't have smugglers also training

and terroirsts and leos and whatever else they can come up with since part of the point is to see all of the situations

that could arrise

wanna train on how to handle a full bore HAZMAT lockdown?? it can happen inSL

its a lot safer to train when the bodies are virtual

wanna train on how to handle a "missed" smuggler??  it can happen inSL

by Member Darren Oates on ‎07-13-2009 08:12 AM

I suppose its usefull to have students involved running a virtual boarder rather than sitting in on the real thing just incase something happens last thing you need is loads of students at a boarder crossing especially if there are firearms involved.  So i can see the benifits of simulations for mass learning and communication between students that are learning key factors of diffrent boarder types you couldnt take a coach full of students on a work experience trip to a boarder crossing and let them loose. 

by New Resident Incanus Merlin on ‎07-13-2009 06:13 PM

I speak as one who has a) worked in border interdiction in the UK for many years, including training new entrants to that work (again for many years) and b) visited Loyalist College (and any number of others around the world) - fond memories of poutine as our own chips and gravy don't come close lol!

I can absolutely agree with the concept of procedural training as demo'ed here, and - with a push - the interaction with travellers. I can't comment on the perceived gains as reported as we have too little information on the actual test areas.

I totally disagree with Suzanne. This is, in my view, an excellent use of Second Life as a learning tool. Accepting that there will be limitations on what exactly can be modelled from RL, it is nonetheless one I would urge my own organisation to follow - sadly, not much chance of that due to security considerations.

by New Resident Hastings Bournemouth on ‎07-14-2009 03:04 PM

Sorry - thought this was about Northern Ireland and cricket ...

by Member Angela Talamasca on ‎07-14-2009 04:16 PM

I respectfully disagree with those who think using second life to simulate real life situations for the purpose of education is a waste of time. While simulating true physicality is impossible, such exercises as this can be extremely useful as thought exercises wherein the immersive quality of the simulation helps students to better formulate "what if" scenarios. While it is important to keep the reliability and validity of this model in context it is equally important to avoid the other extreme and simply discard it out of hand. After all, Universities around the world have been moving into the online fora for well over the past decade. This move challenges educators with regard to how to deliver course work that will maximize their student's knowledge in their particular field of study. Considering that traditional real world courses incorporate vignettes to demonstrate varied real life situations, it is not at all surprising educators would see value in a 3D versions of this model. Keeping in mind that research indicates textual vignettes correlate to increased retention, 3D vignettes most certainly introduce a viable training avenue. And while this approach is still too new to draw a conclusion with regard to its efficacy, I have no doubt that someone will do a meta-analysis of this model once more data is available.

by Member Wynochee LeShelle on ‎07-14-2009 07:45 PM

Maybe visit sometimes Cities like Vienna, Frankfurt/Germany, Amsterdam, Tokyo, Paris, Hamburg, Kopenhagen, Moscow and thousands more. In Frankfurt, - for example - you can see Bank-Towers, a redlight area, schools, restaurants, theatres, the opera, Europe's largest railway station, small and bigger business, markets, cinemas and whatever side by side without any trouble. Or for the border-theme: visit the EU, where 27 nations wiped any border from the map and where you can travel, settle, work, live free of borders and restricitions if you are a citizen of an EU member-state.

This could be a model for the whole world, or if not that, for every continent. In front of all for one thing: peace! Plus work, relations and economy, plus more and more equal social standards and more and more standards for protecting the natural environment. Europe saw thousand wars along its history. Since the borders are down, we have stable peace and friendship between the different countries and cultures and not to forget: stable peace and friendship with Canada and the USA, which are, by the way, builded by ex-european immigrants. I still wonder, why we Europeans have to fill millions of papers and passing strict border controls if we like to visit CA or the US, since we have the same systems, cultural and ethnic roots...sharing one market and the NATO membership, etc.  And since Canada and the USA sharing the same language (and some french (CA)/spanish(US), etc.), and since both are democratic systems and since there are no real cultural differences it is somehow stupid, to have a controled border between the two.

The logical target for this planet and a ripe and rational intelligence of humans can only be, to work for a world without borders, fair trade and stable peace contracts.

This is very difficult, but some positive examples how it can work, we have! (EU)

SL *was* a virtual model for that from start on, but the management stopped this suddenly for unknown reasons.

LL starts now to put customers in three different boxes (ratings) and promotes - like in this blogpost - border training. This is really ridiculous and not modern, nor visionary smart.

by Recognized Resident Hanspeter Gelles on ‎07-15-2009 02:04 AM

I respectfully disagree with those who think using second life to simulate real life situations for the purpose of education is a waste of time.

I also believe that the use of SL-like grids will play a hugely important role in education and training in the future.

People in the educational world who do not see this coming are going to miss an important trick.

That said, it's ironic and a graphic illustration of the new spirit of SL which is now going to be all about segregation and separation. Not the fault of these educationalists of course but amusing none the less.

Hans

by Recognized Resident Hanspeter Gelles on ‎07-15-2009 02:16 AM

Yep zoning is clearly purely a Segregational tool, it needs to be removed from RL too so we can have the freedom to build Farms, Kindergartens, Brothels, Houses, Office Towers and Chemical Plants side by side in any street.

I suppose you are being sarcastic??

Border control is a kind of segregational tool.

The private islands in SL are in effect voluntarily segregated. People choose to have their thing separate from everything else, and why shouldn't they?

The mainland in SL is not segregated yet. But it will be. I was simply observing the irony that LL should cite a border control story just at a time when they are preparing to ditch the mainland in favor of segregated islands.

I for one will be sorry to see the mainland go: this was one of the truly visionary features of the original SL.

Hans

by Community Manager on ‎07-15-2009 11:13 AM

One of the best things about Second Life is that it's such a diverse ecosystem. However, with diversity also comes disagreements — hence why we've said "Your World. Your Imagination." Rather than judge someone else's use and purpose, it's better to ask them why it appeals so much. Be curious and learn.

Quite often, there is no lone right path, and like any tool that preceded SL (the Web, um, paper...) it can be shaped so many ways. The key thing is if an individual or organization substantiates Second Life as beneficial, THAT is what matters, regardless of labels or limited mindsets.

I remember crossing this border on my move to the US. (I am Canuck by birth.)

by Honored Resident Kwame Oh on ‎07-17-2009 12:01 PM

OK OK one more case study, but go beyond the obvious and kudos to the Uni for being so bold as to step out where few of us have, and look at how you could apply to your task.

Planning a venue/event etc and the architect has given you the drawings,, and yes you might have to attain a zen like state of immersion, but!! you could move through the space, work out fire exit routs, where to place toilets for us with weak bladders, even chose the best office with view to your car of choice in car park the list is endless "grin"

For all you exhibition/gallery space planers out there, what better way to keep those Divas of your back than to show them how their oh so precious piece will be the highlight of the show ? "wicked grin"

Julius Sowu virtually-linked London

by New Resident XSummerX Moonites on ‎07-20-2009 08:43 PM

This is just an newer applicaion.. but still older methods of what we have used to train our troops.. (ie) the USAF..

pilots spend a good amount of time in simulations for good reason.. lot cheaper to crash pixels xD

but on to the point its like a old lesson once learnt.. if you spend alot of time imagining the scene or (ie) a particular strategy then when you go to actually initiate the action you are better as you were still training the mind that controls the total outcome.^^