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Walker Script - Different sounds for walking and running?


Akie
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Hello,

I'm sure you all are familiar with walker scripts. I would like to script a walker that will play two different sounds, one for walking, and one for running.

My difficulty in accomplishing this feat is detecting whether the avatar is walking or running. It's easy enough to detect walking, but detecting running is proving to be a pain.

What function could I use to reliably detect whether the avatar is walking or running?

Thanks everyone. :)

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