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My llHTTPRequest keep getting lost!


Pryda Parx
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I have in world objects communicating with a web server using http request, normally it works OK but every so often nothing goes out of SL for a few hours at a time. Each request returns a 499 status and does not hit the web server, which I’ve been able to establish is fully functioning from non-SL requests. A sim restart fixes it and all works well after that for a few days.

So, is there a problem with the sim server or am I doing something wrong? How do I get to the bottom of this?

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  • 3 weeks later...

 

Thought I’d post an update here as I eventually worked out what was going wrong.

The free hosting I was trying things out with had a 2000 http requests from the same IP address limit for any 24 hour period. So when it went over the limit all of them fell into a hole never to reappear, so SL generated the 499 status after 60 seconds every time. The sim restart caused an IP address change so reset the 2000 limit.

So, happy kitty again, now I know what’s up I can sort it out. Purrrrrrrr

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