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Luxz Blessed
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Registered: ‎11-07-2010
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How Would I Make Wind chimes Move?

i am thinking about building some wind chimes, but i don't really know how i would make it move , to make it seem like it's blowing in the wind.. does anyone know how i could achieve this? i have no idea how to even begin making a script for it, also would i have to input the script in each small prim to make each prim move , or do i just  add the script after everything is alll linked?

 

thanks :smileyhappy:

Posts: 539
Registered: ‎05-20-2009
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Re: How Would I Make Wind chimes Move?

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There are loads of ways ,make it flexi and put in a free wind vector script, that should work

 

Luxz Blessed
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Re: How Would I Make Wind chimes Move?

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thanks , but there are no wind vector scripts  for sale on sl market, there are sound effects for sale but not wind scripts (something that controls the object to move as if its blowing in the wind) ..

so what should i do now? should i try contacting someone that does scripts ? how much do you think i would have to pay?

Rolig Loon
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Re: How Would I Make Wind chimes Move?

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If you are looking for someone to write a script for you, the best place to ask is in the Inworld Employment section of the Commerce Forums (http://community.secondlife.com/t5/Inworld-Employment/bd-p/InworldEmployment). If you are looking for a script that already exists, try Marketplace or the Wanted section of the Commerce forums (http://community.secondlife.com/t5/Wanted/bd-p/Wanted). 

Not as dumb as I look
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Re: How Would I Make Wind chimes Move?

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I don't think you'd even need a script.   Just turn on "flexible" in the "features" tab and turn up "wind" a little.