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Help! My hoverbike thinks the backside is the frontside!


lucagrabacr
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So guys.. I uploaded a mesh hoverbike which I made from scratch and tried to put this script > http://www.free-lsl-scripts.com/lib/Helicopter/Helicopter/Object/Helicopter_1.lsl in it.

But it keeps on thinking the backside of the hoverbike is the frontside :( can anyone experienced with script help me with this issue? I have already searched for the solution but none worked so far. Thanks!

Edit: Fixed it by rotating the hoverbike while in Blender.

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Glad you were able to fix it.

For the benefit of anyone else who might be having similar problems with a vehicle, I've found that, often, the simplest  workaround is just to make the vehicle's root prim a ordinary invisible prim cube, set to convex hull if appropriate, if this can be done without overly inflating the LI.  

This makes it possible to tweak things by moving the cube around with the edit tools rather than by changing the script, which I often find more convenient.

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