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Jo Yardley
Posts: 1,548
Topics: 129
Registered: ‎10-05-2009

Re: Moving away from SL

Reply to JeanneAnne - view message

Thanks for having a look around.

The main goal of our sim is to give people a realistic, authentic experience of what 1920s Berlin was like, as much as SL allows us to anyway.

That is why you can't fly there, our houses are sometimes dirty, streets narrow, apartments small.

And that is why you are also supposed to dress 1920s style.

Why we have no Nazis is explained here; http://1920sberlinproject.wordpress.com/2011/07/21/no-nazis/

We have harm activated because our police carry guns, our criminals can be naughty too and even though hardly anything really bad happens that involves guns, if it does, people need to get hurt.

It is another layer of realism; you may get hurt.

Berlin, like almost all sims, has its peak hours and quiet time, so it is always possible to vind it deserted.

Yes, Berlin can be laggy, we're not sure why and am trying to trace it.

Yes, textures loading takes a lot of bandwith in Berlin because we use custom, detailed textures for almost every building.

Because these need to be detailed for the full historical details to be enjoyed, we often use big textures and because of our narrow streets and small houses, we probabably have more big and slow textures close together then many other sims.

But we also have about 70+ tenants who all rezz stuff and especially in the poor part of town, these people live very close to each other, so more scripted objects there then elsewhere.

All stuff we're working on.

But besides all that, we've been doing great for over 3 years, have a vibrant community and all our apartments have been pretty much fully rented for all that time.

Thanks for your visit and thoughts!

Enjoy Time Travel?
Come visit Berlin in the 1920s;
The 1920s Berlin Project sim
JeanneAnne
Posts: 1,245
Topics: 24
Registered: ‎08-14-2011

Re: Moving away from SL

Reply to Jo Yardley - view message

cool project Jo .. & good job! Thanks !!

Jeanne

Monti Messmer
Posts: 854
Registered: ‎09-22-2009

Re: Moving away from SL

Reply to Jo Yardley - view message

Pardon 1920 and Nazis ?

Stay calm - Just smile and wave
Jo Yardley
Posts: 1,548
Topics: 129
Registered: ‎10-05-2009

Re: Moving away from SL

Reply to Monti Messmer - view message

JeanneAnne
Posts: 1,245
Topics: 24
Registered: ‎08-14-2011

Re: Moving away from SL

[ Edited ]

Reply to Monti Messmer - view message


Monti Messmer wrote:
Pardon 1920 and Nazis ?


19twentIES Monti .. could be 1929 .. there were Nazis by then .. werent there?

i dont really know .. was be4 my time :smileywink:

Jeanne

 EDIT: ok .. sorry .. just read Jo's thingie about Nazis in the sim .. personally .. i HATE Nazis .. im glad that LL doesnt allow neo-Nazis & skinheads & swastikas .. but on a historical sim that strives to be authentic .. its a different story .. if there were Nazis they would be someone to spy on .. not necessarily fight outright .. but they would allow intrigue .. espionage .. would lend a dramatic tension .. could be fun!  if handled right .. :smileywink:

Jeanne

Jo Yardley
Posts: 1,548
Topics: 129
Registered: ‎10-05-2009

Re: Moving away from SL

Reply to JeanneAnne - view message

It is 1929 in our sim to be exact, still not many Nazi's around, at least not in a way that would change the sim visually.

They were just not as big as some people think, we've chosen 1929 for a reason.

Berlin would be a different place just a year later...

But we DO have Nazism as part of the sim, there are posters, there is roleplay and yes, there is intrique and espionage going on.

But that too is something most people would not notice.

 

Enjoy Time Travel?
Come visit Berlin in the 1920s;
The 1920s Berlin Project sim
Posts: 870
Registered: ‎12-28-2009

Re: Moving away from SL

Reply to Czari Zenovka - view message


Czari Zenovka wrote:

WolfBaginski Bearsfoot wrote:

Is SL dying? There is a downward trend on many things, and while I can see how such things as Mesh and Pathfinding can make a difference, they haven't been well done.

It's not quite three years for me, and I admit, Jo, I'm not the same sort of user that you are. With the way things are going, I am more and more inclined to give up my Premium status. I paid, and I hoped for some technical problems to improve. I paid, and they didn't improve. Some of them get worse.

What, I wonder, do I really get for that little patch of land I get? What do I use it for?

What I get from SL are the social interactions, the people I hang out with. I'd be happy without Mesh, without Pathfinding, . I'd be happy if they'd spent time and effort fixing the old problems, which they seem to have not fixed in three years, and which seem worse than I have ever experienced.

We're stuck with decisions that were taken a decade ago. SL may have some advantages still, but somebody else might take the idea, and write their own code, and not be tied down by those old choices.

SL might be the Visicalc of virtual worlds.

 


(Emphasis mine)  I've been in SL 5+ years and I can personally say that this past year has been disastrous in many ways as compared to the past 4.  The Merchant Forums, although perhaps not interesting to those who do not have SL businesses, are comprised of people, many of whom make their full-time or good part-time income within SL, and thus stay aware of trends that could impact their businesses.  In a related thread to this one:

http://community.secondlife.com/t5/Merchants/Stunned/td-p/1661335

...it is noted, as it has been at various times on those forums, that 1800 sims (I'm assuming estate sims) were abandoned last year and it is reported that 800 more have been given up in the last 2 months.  Anyone can travel around mainland and see that many, if not most, of the individual sims have huge portions for sale, many being sold by LL for 1.0L sqm - previously abandoned land.

I'm not saying this is the death knell of SL, but with people giving up their sims, merchants closing down businesses (and thus giving up sims) which is part of the lifeblood of LL's income (selling land and lindens so people can buy stuff) - SL *is* shrinking.  Two years ago LL laid off 30% of their staff, approximately 100 people.  The issue is how long can LL as a corporation stay profitable.

Rodvik came from a gaming background and it has been very evident that he has been moving SL toward more of a "gaming" type platform - examples being Linden Realms, pathfinding, and offering MMORPG type "exclusive items" for becoming a Premium member.  SL may survive, but it may be a very different SL from when I and many began years ago.


I note that Linden Labs stopped issuing quarterly reports a year ago....

 

Member 16
Member
16
Posts: 2,853

Re: Moving away from SL

Reply to Deja Letov - view message


Deja Letov wrote:
... Total sausage fest ...

if you want sausage then Utherverse. they even got NPCs on there that give sausage. lots of sausage

I got stuck in a room on there and had to log out really fast. is what happens when you have no idea what you doing and random click on stuff

 jejejjejejeje (:

Melita Magic
Posts: 4,137
Registered: ‎05-28-2009

Re: Moving away from SL

[ Edited ]

Reply to Tamara Artis - view message


Tamara Artis wrote:

I am doing what is best, and what I like:smileyhappy: my SL is focused on a little gallery and a photo studio that I run. My online times are all about photos I do and now and then (when I get time) I visit some sims and just wander around, enjoying my peace. And maybe others don't like those deserted places, I actually enjoy them like that. It feels like some peacefull magical world, far away from everyday crowd. 

And my SL name is hmm, how to explain it lol, well half of my life I liked the name really much, then I found out my rl name could be that (my parents couldn't decide between two), but it isn't. When I was registering for SL, I knew exactly what my name will be haha


Thank you for answering my question. :smileyhappy: (I recalled an earlier post in which you asked if anyone could guess the source of your name; but you did not elaborate. I didn't reply then, but wondered if Tamara + Artis was a pun...Tamara, artist. The only Tamara artist I knew of was Tamara Lempicka.)

I'm not very familiar with Tamara Lempicka's work but I have heard of her. There was an interactive theater experience written about her some years back. Interactive and art make me think of Second Life.

I can relate to the affinity for a name which you find later you were nearly given.

Jeanne Anne said:

<<  is it really worth $295 per month to store the cartoons you make on a LL server .. just so you & your bros can go there now & then & rp being a viking or whatever ?!? it all just seems so dumb to me ... >>

Jeanne Anne, one person's stupid is another person's genius I suppose. 

A good traveler has no fixed plans
and is not intent upon arriving.
- Lao-Tzu
Tamara Artis
Posts: 830
Registered: ‎04-25-2010

Re: Moving away from SL

Reply to Melita Magic - view message

Yvw:smileywink: I answer every question I see, sry I missed that one before...

And since I started this thread it would be polite not to skip the discussion, which I am kinda lost in lol, anyway.. I'm not planning to leave SL but all your replies made me aware of some cool places that would be good to check! As soon as I find some time :smileytongue: