10-29-2011 03:39 PM
Heya. I have been around SL since 2006 and have recently realized that while I can do basic building and semi decent photography, I do not have any real skills. I am very creative though and love fashion so I thought I'd giving making clothes a shot. What I am looking for is someone to help me learn on a one-on-one basis. I will be willing to pay anyone willing to help me. I've tried in world classes as well as out of world tutorials but I learn alot better when its one-on-one and hands on. If anyone is interested let me know or has any tips for me thats fine also. We can discuss rates later.
10-29-2011 03:47 PM
I've been looking for the same thing since 2006 too! I don't do well in group classes or reading tutorials. I need a teacher.
I paid someone once but all they did was gossip for an hour...haha.
10-31-2011 07:24 AM
Here are things that helped me:
She has a lot of good tutorials. Not just on making clothing. Very basic, but ya gotta start somewhere.
And also searching YouTube for keywords like: Making clothing second life, making clothing in gimp, make clothing in photoshop. Here's a search to get you started. http://www.youtube.com/results?search_query=make+c
This is where I learned a lot of things too. The rest was really just playing around in the editing softwear, uploading in SL and seeing how it looked and going back and improving.
10-31-2011 08:14 AM
I've watched all the videos as well as read the tutorials. As I mentioned, they do not help me. I am the type that needs a teacher one-on-one. But thanks for the tips.
10-31-2011 03:59 PM
We would all like some one on one but realisticly, almost everyone is self taught. Apart from the people who have done formal training, which lonly costs one leg and half an arm here, self taught is the way to go. Fewer people have enough time to train someone else for cheap. Unless they love you.
It's no good reading and just watching videos. One must DO the tutorials as they are being watched. A 2nd screen is a good investment allowing one to follow the vids while pausing for detail. It's really difficult following a vid tut that's badly made. Just don't use them. Use quality like as mentioned and the best are at Blender Cookie.
11-01-2011 06:04 PM
What do you all think of this product? It's free.
and is not intent upon arriving.
11-02-2011 08:55 AM
I kind of have to agree with self-taught theory. I spend a great deal of time helping friends and beginning designers understand the basics. But usually it is specific questions with specific answers. Designers spend a lot more time than you may imagine on collections and even single items. It really is a matter of time. If you don't mind me suggesting something for free...download Paint.net. it is a free GNU program, and I think much better and easier for a new user to grasp than Gimp. That is free. There are some other great tools that are totally free too and in that I will be more than happy to help you. Get a hold of a basic template. A shirt or tank top to begin with. See if it comes with a PSD file as well (paint.net can read PSD files with the correct add-on - also free). Then play around a bit with textures, coloring, graphics, layers. With free temp. uploads this should not cost any money as well. Once you get the hang of it, you will discover a lot of other things you can do and create provided of course you do have a graphic eye.
Anyways, good luck on your hunt. I think there is an incredible amount of creativity out there going to waste simply because the first step is the hardest. If I can help with something specific just IM in world.
TNC - Totally Naughty Clothes
11-11-2011 12:27 AM
For my 2 cents... It's taken me 2 years to learn to make clothing. 2 years of full time learning... I mean 8-10 hours a day. I didn't know Photoshop, or Gimp. I settled on PS and dug in. After busting my arse learning PS and finally getting comfortable with what I make, they roll out mesh!
I've had people ask me to help them, but seriously, I haven't time. Making clothing is not easy. It's much easier to build other items. Making clothing requires skills in a graphic program. Good skills. Then, after making them, there is the photoshoots, the packaging and the marketing! It's not easy. So, back to your original post. If you feel you want to learn to make clothing, learn graphic programs, watch tutorials, read, read, read... Also go to the builder classes. I still get something from those.
Be ready to be dedicated, or, like many I know, after one or two outfits of lesser quality, they quit. It isn't for the faint of heart!
12-02-2011 09:52 PM
Just seems like an enormous waste of time to slog through mud to blaze a path when so many have done that work before, but refuse to share a map.
Sculpt or otherwise.
One thing I love about Torley is he is transparent. If he knows it he will share it.
If every engineer had to discover fire all over again where would we all be?
and is not intent upon arriving.