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Missing Faces


Tegen732
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 Hello, I have a problem I have never encountered before. I have up loaded a mesh mask in the same way and using the same mesh previously with complete successes. This time when I rezz the rigged mask on the ground all is good. When I wear it Faces are missing, similar to when you have the normals facing the wrong way in Blender. I have checked and re-checked the mesh in Blender and all is good, I have removed all alpha layers and textures and still no success. Any ideas?

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Hmmm, now even the original mesh masks are doing the same thing? The reason for my second mesh was to make a demo model, it's identical as the original but has a simple 'DEMO' mesh attached to the head. This seems like it's not going to work so anybody have any suggestions on making my mesh copybot worthless in world (other than the alpha textured box around it)?

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