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The "Big Fish" Regions

by Linden on ‎02-04-2010 11:57 AM

Big Fish.jpg

Ten more Regions have been added to the seas of Second Life:  Pequod's Doom, Stubb, Ahab's Haunt, Flask, Melville, Queequeg, Looming, Rachel, Ishmael, Tashtego. The Map function is still catching up with them, I'll add some individual SLURLs when it's updated.

They feature lots of open water, an island with a mysterious skeleton, and lots of underwater content for the swimmers and mer-folk. There are two rez zones, both in Ahab's Haunt (look for the docks); and no doubt some racing marks and start lines will appear soon.

For now, teleport over to Peleg and look north. Have fun!

Comments
by Member Vryl Valkyrie on ‎02-04-2010 12:26 PM

Gorgeous snapshot.. what kind of computer and graphics card do you have?

by Member ZenWarrior Fuosing on ‎02-04-2010 12:47 PM

Is it any easier to cross sim boundaries now?  SL would be an entirely different world for boating, flying, driving, etc. if that day would ever come.  As it is now, there's not the greatest of pleasure in traveling a minute or two until the next sim crossing and then either slowing to almost a complete stop or certainly experiencing being tossed about, lurching back and forth, diving underwater, losing passengers, and/or having your vehicle fall apart.  The sales of land, sea, and air crafts would increase five- to tenfold if that not so small an irritation could be reasonably addressed by LL.  They might even begin to rival those of sex products.  (Okay, I admit that's a stretch.  LOL)  So thanks for the pointer, but I'll pass and have the many very nice vehicle purchases I made before learning remain unrezzed in my inventory.

by Linden on ‎02-04-2010 12:56 PM

This is from a Maingear "Prelude" computer, with a GeForce 9600 GT graphics card. I'm running one of the very-beta shadow-and-per-pixel-lighting viewers, of course. Graphics are turned up to max, with draw distance 512 meters I think.

by Advisor Marianne McCann on ‎02-04-2010 01:20 PM

Yay!  Glad to hear that the Big Fish is loose!

by Member ZenWarrior Fuosing on ‎02-04-2010 01:53 PM

Any word on when you plan to fix the viewer and the problem with snaphots?  Sometime back in the summer it became broken after an upgrade and now cuts off the upper 1/4 - 1/3 of pictures taken and saved to the hard drive.  I had fun taking pictures in SL until one day I looked in my pictures folder and found each and every snapshot I'd recently taken unusable.  It's now been approximately 6 months since I've taken pictures inworld.  I'd love to resume.

by Honored Resident Mycroft Mesmeriser on ‎02-04-2010 01:59 PM

.

.

See all world.

     -Queequeg

by Member Whimsycallie Pegler on ‎02-04-2010 02:29 PM

I like the idea of underwater content.

by Honored Resident Ari Blackthorne on ‎02-04-2010 03:25 PM

Sweet!

I'll be along shortly to stake my claim (entire island, of course), prepare a tax table (or skuttle your boat) and do my part to add others to that poor lonely skeleton.

by Honored Resident Pyewacket Bellman on ‎02-04-2010 04:06 PM

A LL to be released viewer or a current open source? Want shadows!

by Member Dil Spitz on ‎02-04-2010 08:38 PM

Hello ZenWarrior,

for me the upcomming SnowGlobe 1.3.x fixed that painfull-VWR-13630-bug in high-res snappies.

by Member Dil Spitz on ‎02-04-2010 09:01 PM

Hello Pyewacket,

there are two or so settings in the debug menu You need to change to make shadows on most viewers work but there were a bug with some versions, so the snappies turned really, really dark.

Or You want to try out Kirstenlee Cinquetti's viewer. Kirstens is a real nice made one, with an other render pipeline.

(Untitled)

this one were made with i think a 1.23.4 once that were new

by Member ZenWarrior Fuosing on ‎02-06-2010 04:24 PM

Thank you, Dil.   I'll give it a try.  Now if only I could find a single viewer in which everything fixed in one or another worked!  Depending what I think I'll be doing inworld, I'm using three different viewers now.

by Member ZenWarrior Fuosing on ‎02-06-2010 08:11 PM

You're wonderful, Dil.   The most recent version of Snowglobe does in fact finally resolve the snapshot problem.  It's nice to have pictures back after for me what was an eight months hiatus.   Thank you for alerting me to the download. (Now will someone please pass the word along to Torley--maybe the other nice person who took time to respond via PM? )

by Honored Resident Ari Blackthorne on ‎02-07-2010 07:07 AM

Axtually ZenWarrior: Snowglobe never had the snapshot problem. And it's rezzing performance is easily four to six times better than the "official" viewer and all the third-party viewers based on it. I've been going perfomance-boost/snapshot-error-free for what is it, a year now? More?  LOL

by Member ZenWarrior Fuosing on ‎02-07-2010 05:21 PM

Ari, it's an interesting bug, as the countless PJIRA entries and different manifestations of it show.  I did experience the snapshot problem with Snowglobe.  And in fact, that's where it first appeared for me given I also was using only it as my standard viewer of choice at that time--and had been for quite a while, like you.  As for your other comments, many viewers mean many choices for many tastes.  You like Tennessee whiskey and I like Kentucky bourbon.  To each their own, eh?  (More?  LOL)

by New Resident Kou Umaga on ‎02-17-2010 05:21 PM

great Good work!
I saw from in the sky. Very good!And Very  fun!

http://kuzoku.blogspot.com/2010/02/ahab-s-haunt-from-dingercat-in-aquashop.html