Tintin Blinker Posted October 21, 2011 Share Posted October 21, 2011 I am making a road that runs hrough several (mainland) sims, but when I walk on it and cross into the next sim, I fall through the prim and get stuck underneath (road is higher than groundlevel and has a primbase). The road is not phantom and have already tried putting a set phantom to FALSE script in, doesnt work I vaguely remember there was a trick to prevent that, just can´t remember what it was, anyone that can help me out?Much obliged Link to comment Share on other sites More sharing options...
Luna Bliss Posted October 21, 2011 Share Posted October 21, 2011 Place a prim on sim A with about 1/3 of it overlapping onto sim B. Then on top of that same prim place another prim on sim B with about 1/3 of it overlapping onto sim A. Both prims should be about 20m in length or larger though I have gotten smaller sizes to work as well. Link to comment Share on other sites More sharing options...
Tintin Blinker Posted October 21, 2011 Share Posted October 21, 2011 YaY!!! That was it yes, cool...waves to his first landlady a looooooooooooooong time ago (that is still my favourite treehouse, btw, winks) Link to comment Share on other sites More sharing options...
Luna Bliss Posted October 21, 2011 Share Posted October 21, 2011 i thought your name seemed familiar....waves ~ yes looong ago wasn't that...seems like decades.. Link to comment Share on other sites More sharing options...
Innula Zenovka Posted October 21, 2011 Share Posted October 21, 2011 One of the most useful Torley videos, to my mind: Link to comment Share on other sites More sharing options...
Void Singer Posted October 21, 2011 Share Posted October 21, 2011 as an added note, if you match the textures across both overlapping prims there won't be any (visible) flicker Link to comment Share on other sites More sharing options...
Rolig Loon Posted October 21, 2011 Share Posted October 21, 2011 Or if you put full transparent textures on them. My sim crossings have invisible bridges. Link to comment Share on other sites More sharing options...
TiffanySL Posted October 8, 2014 Share Posted October 8, 2014 thx for asking this question and for the answers and video, I was getting frustrated with this issue, but now all is good. YAY! 1 Link to comment Share on other sites More sharing options...
Dresden Ceriano Posted October 9, 2014 Share Posted October 9, 2014 TiffanySL wrote: thx for asking this question and for the answers and video, I was getting frustrated with this issue, but now all is good. YAY! This is one of the best necro-posts I've read in a very long time. ...Dres Link to comment Share on other sites More sharing options...
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