Mirandaaaaaa Posted January 10, 2015 Share Posted January 10, 2015 I hope this is the right place to ask this. I made something in Blender that I would like to upload into SL as mesh but I keep getting dae parsing issue so not really sure what I am doing wrong. But also don't know if I am saving it correctly either. When once made do I just export it then try to upload it into SL or are there a few steps that needs to be done to make it mesh in SL?Also how to link it all together, I think it's ctrl+right click but the font I have on it don't stay put.Thanks in advanced. Miranda Link to comment Share on other sites More sharing options...
arton Rotaru Posted January 11, 2015 Share Posted January 11, 2015 First to try is to Apply Rotation and Scale on each object. Ctrl+A > Rotation and Scale, to zero out all negative scales. To join meshes in Blender it's ctrl + J I think. To export choose Collada, and the Second Life Static mesh preset, which should be the default actually. Other than that, it's usually helpful to show some screenshots of your mesh in Blender, and describe a little which steps you have taken to create it. Link to comment Share on other sites More sharing options...
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