dragonfly Olsen Posted April 7, 2014 Share Posted April 7, 2014 Where can I find guidance about baking textures for Photoshop? I am new to this type of designing. Link to comment Share on other sites More sharing options...
Rolig Loon Posted April 7, 2014 Share Posted April 7, 2014 Photoshop doesn't "bake" textures. It's your tool for creating them. If you want to bake a texture onto a 3D model, you'll have to do that in your modeling tool -- Blender, Maya, whatever. Link to comment Share on other sites More sharing options...
Flapman Posted April 9, 2014 Share Posted April 9, 2014 Yep, as Rolig said, you have to do this in your modeling program. I do not remember how it works in Blender. It has been years since I have used it. I know in Max it is "Render to Texture" and in Maya you can use the Turtle plugin to bake your textrues. In either case, try to run an AO map separately and use it as a Multiply layer over your color texture. This creates a much better effect than both 3D programs can do internally. js ~A Link to comment Share on other sites More sharing options...
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